Convalesce Labs Pte Ltd – UI / UX Designer (Intern to Cofounder)

Company
Convalesce Labs Pte Ltd
convalescelabs.sg
Designation
UI / UX Designer (Intern to Cofounder)
Date Listed
13 Sep 2024
Job Type
Entry Level / Junior Executive, Experienced / Senior Executive
Full/PermIntern/TS
Job Period
Immediate Start, Permanent
Profession
Design / Creative
Industry
Social Services
Location Name
Singapore
Work from Home
Allowance / Remuneration
$1,200 monthly
Company Profile

Convalesce Labs is an pre-revenue, early stage social enterprise revolutionising mental health care through a gamified super app. By integrating AI-driven broad-based interventions and community-based experiences, we empower users to access real-time mental health support, build resilience, and foster meaningful connections—all within one seamless platform. Our mission is to transform mental health care for the digital age. 

Job Description

As a UI/UX Designer (Intern to Cofounder) at Convalesce Labs, you will play a key role in developing our Minimum Viable Product (MVP). You will be responsible for designing intuitive, user-friendly interfaces, wireframes, and prototypes that align with our vision and user needs. With minimal collaboration, you will conduct independent user research, creating a seamless digital experience that supports our mission of revolutionising mental health care. This is an opportunity to directly impact the product’s development in a fast-paced, innovative startup environment, laying the foundation for our future growth. 

Role

  • Key Appointment Holder
  • Competitive Early-Stage Compensation: Starting salary of $1,200 per month, with room for growth $3,200 to $4,200 post-Series A funding.
  • Flexible Working Arrangement (Home/Office): 3:2
  • Ownership and Impact: Be part of a core team shaping the direction of the company, with significant influence over product design and user experience. 
  • Meaningful Work: Join a mission-driven company focused on transforming mental health care, where your contributions will directly impact the lives of users. 

Responsibilities

  • Design wireframes, prototypes, and user interface for mobile (iOS and Android) and web applications.
  • Collaboratively conduct user research and studies to understand the needs and pain points of the target audience. 
  • Develop user personas, storyboards, and customer journey maps based on research insights.
  • Create and maintain a consistent visual language and design system for the app.
  • Test designs for usability, iterating based on findings from user studies.
  • Ensure designs are aligned with the app's target audience, creating intuitive, user-friendly, and engaging experiences.
  • Stay updated on the latest UI/UX trends, tools, and technologies to integrate them into the design process.
  • Prepare and present design concepts and prototypes to stakeholders for review.

Requirements

  • Currently pursuing a degree in a design-related field at the undergraduate or graduate level, with familiarity in UI/UX methodologies, or proven experience as a UI/UX Designer with a portfolio showcasing relevant work.
  • Ability to collaboratively work with other stakeholders.
  • Strong understanding of user-centered design principles and best practices.
  • Familiarity with mobile-first and responsive design principles.
  • Experience conducting user research, interviews, surveys, and usability testing.
  • Proficiency in design tools such as Sketch, Figma, Adobe XD, InVision, Framer X or similar.
  • Experience with prototyping tools like Axure, ProtoPie, Justinmind, Marvel App or similar.
  • Expertise in graphic design tools such as Adobe Photoshop, Illustrator, Affinity Designer, CorelDRAW or similar.
  • Familiarity with interaction design and animation tools like Principle, After Effects, Lottie, Rive or similar.
  • Experience with wireframing tools such as Balsamiq, Wireframe.cc, MockFlow, Moqups or similar.
  • Knowledge of design handoff tools like Zeplin, Avocode or similar for developer collaboration.
  • Basic knowledge of frontend development (HTML, CSS, JavaScript) to communicate effectively with developers.
  • Experience with 3D design tools like Blender, Cinema 4D, or Adobe Dimension is a bonus. 
  • Familiarity with UX research tools such as UserTesting, Lookback, Hotjar, Maze or similar.
  • Experience using version control for design (e.g., Abstract or Figma's versioning features).
  • Experience with accessibility testing tools such as WAVE, Axe, Stark or similar.
  • Experience with CMS tools like WordPress or Webflow to understand design limitations and opportunities.
This position is already closed and no longer available.  You may like to view the other latest internships here.

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