We are a game incubator, publisher, and co-developer.
We provide a full suite of game development, marketing and financing services in exchange for a revenue share of the published game.
We are uniquely positioned to address the pain points that game developers encounter in their journey to develop a renown game. We help developers break through the clutter, efficiently acquiring players, and increase their lifetime value.
You will be working with a small and nimble team on the development of a mobile turn-based multiplayer trading card game slated for launch end of Q1 2020.
Roles & Responsibilities
• Design, prototype, and implement code, logic, and functionalities as per communicated design
• Maintain or improve existing code to fulfill new requirements
• Implement, test, debug, and ensure the integrity of code, including code done by others
• Develop Networking architecture for a turn-based multiplayer system.
• Communicate with designers and artist to establish effective pipeline and integrate media assets
• Troubleshoot and optimizing code for mobile platform
• Participate in planning, and executing best practices or efficient workflows to ensure timely delivery
Requirements
• Pursuing a Diploma or Degree in Computer Science, Game Design or Game Development
• Excellent knowledge of Unity, including experience with scripting, textures, animation, UI, networking and user session management.
• Experience with Photoshop, editor plugins or shader programming is a plus point
• Proficient in C# programming, a knack for writing clean, readable, and easily maintainable code
Related Job Searches:
- Company:
The Iterative Collective - Designation:
Unity Developer - Profession:
Engineering - Industry:
Creative / Media - Location:
Woodlands