World Overlay Studios is a metaverse technology and game development studio, and we are currently building our own proprietary game client
Job Title:
Software Developer – Unity
Department:
Programming
Report to:
The Project Manager (Scrum Master), Head of Programming Department and Technical Officer
As a metaverse company, World Overlay is looking for a unity developer to create, develop and maintain its projects.
With the changing needs of the markets, one is required to be quick to adapt. One needs to be flexible in designing and developing the features of the projects. In addition, further flexibility and time management are required if multiple projects must be handled when transitioning between projects.
World Overlay wants someone with a discerning eye for details, an analytically trained eye to pick out flaws in project design plans. Hopefully, they’d also have a constant thirst to understand and learn more about the limits of Unity and think out of the box to circumvent those limits.
Dev Role’s Key Outcomes:
Develop projects based on user and business needs
Contribute to the development process by offering your own opinions and suggestions to improve the quality of codebase and product
Ensure that contributions to codebase are be futureproofed and of high quality
Ensure that expected deliverables (features, documents, etc) are delivered timely and are of a high standard.
Work together with a variety of designers, such as Artists (3D modelers, animators), other software developers to develop the project and coordinate plans according to Scrum
Produce all documentation required (e.g., sequence diagrams, game design documents, technical design documents, user stories, flow charts)
Willing to be standby before and after an update/showcase goes live
Dev Role’s Daily Responsibilities:
Rapid prototyping to ensure that project is usable and gain quick feedback for the development cycle
Design the structure of the project so that code written is flexible, maintainable, reusable and reliable
Able to translate ideas into features
Able to read pre-existing codebase and fix bugs that may crop up from the codebase
Scrum Dailies to report tasks completed, what one will be working on next, one’s learnings and roadblocks
Related Job Searches:
- Company:
World Overlay Studios - Designation:
Unity Game Developer - Profession:
IT / Information Technology - Industry:
Computer and IT - Location:
Kallang